新版编辑器拖动改变窗口大小报错
新版编辑器拖动改变窗口大小报错,不影响使用,,,[11:20:07] System.DllNotFoundException: Unable to load DLL 'Shcore.dll': The specified module could not be found.
at FairyEditor.WindowUtil.GetScaleFactor () [0x00000] in <00000000000000000000000000000000>:0
at FairyEditor.App.OnScreenSizeChanged () [0x00000] in <00000000000000000000000000000000>:0
at FairyGUI.EventBridge.CallInternal (FairyGUI.EventContext context) [0x00000] in <00000000000000000000000000000000>:0
at FairyGUI.EventDispatcher.InternalDispatchEvent (System.String strType, FairyGUI.EventBridge bridge, System.Object data, System.Object initiator) [0x00000] in <00000000000000000000000000000000>:0
at FairyGUI.EventDispatcher.DispatchEvent (System.String strType, System.Object data) [0x00000] in <00000000000000000000000000000000>:0
at FairyGUI.StageCamera.OnScreenSizeChanged (System.Int32 newWidth, System.Int32 newHeight) [0x00000] in <00000000000000000000000000000000>:0
at FairyGUI.StageCamera.Update () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:Log(Object)
FairyEditor.WindowUtil:GetScaleFactor()
FairyEditor.App:OnScreenSizeChanged()
FairyGUI.EventBridge:CallInternal(EventContext)
FairyGUI.EventDispatcher:InternalDispatchEvent(String, EventBridge, Object, Object)
...
at FairyEditor.WindowUtil.GetScaleFactor () [0x00000] in <00000000000000000000000000000000>:0
at FairyEditor.App.OnScreenSizeChanged () [0x00000] in <00000000000000000000000000000000>:0
at FairyGUI.EventBridge.CallInternal (FairyGUI.EventContext context) [0x00000] in <00000000000000000000000000000000>:0
at FairyGUI.EventDispatcher.InternalDispatchEvent (System.String strType, FairyGUI.EventBridge bridge, System.Object data, System.Object initiator) [0x00000] in <00000000000000000000000000000000>:0
at FairyGUI.EventDispatcher.DispatchEvent (System.String strType, System.Object data) [0x00000] in <00000000000000000000000000000000>:0
at FairyGUI.StageCamera.OnScreenSizeChanged (System.Int32 newWidth, System.Int32 newHeight) [0x00000] in <00000000000000000000000000000000>:0
at FairyGUI.StageCamera.Update () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:Log(Object)
FairyEditor.WindowUtil:GetScaleFactor()
FairyEditor.App:OnScreenSizeChanged()
FairyGUI.EventBridge:CallInternal(EventContext)
FairyGUI.EventDispatcher:InternalDispatchEvent(String, EventBridge, Object, Object)
...
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