这个问题是怎么回事?清空一下配置文件就好了

Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
UnityEngine.Mesh:SetUVs(Int32, List`1)
FairyGUI.NGraphics:UpdateMeshNow() (at Assets/FairyGUI/Scripts/Core/NGraphics.cs:745)
FairyGUI.NGraphics:UpdateMesh() (at Assets/FairyGUI/Scripts/Core/NGraphics.cs:424)
FairyGUI.TextField:Redraw() (at Assets/FairyGUI/Scripts/Core/Text/TextField.cs:411)
FairyGUI.TextField:Update(UpdateContext) (at Assets/FairyGUI/Scripts/Core/Text/TextField.cs:509)
FairyGUI.Container:Update(UpdateContext) (at Assets/FairyGUI/Scripts/Core/Container.cs:729)

 
已邀请:

谷主

赞同来自:

文本字数过大。

要回复问题请先登录注册