使用 Input System 按钮点击无效

Unity2022.3.46f1c1使用默认的输入处理,编辑器运行会一直报错:
 
Screen position out of view frustum (screen pos inf, -inf, 0.000000) (Camera rect 0 0 2436 1125)
UnityEngine.Camera:ScreenToWorldPoint (UnityEngine.Vector3)
FairyGUI.Container:HitTest (UnityEngine.Vector2,bool) (at Assets/ThirdParty/FairyGUI/Scripts/Core/Container.cs:532)
FairyGUI.Stage:GetHitTarget () (at Assets/ThirdParty/FairyGUI/Scripts/Core/Stage.cs:923)
FairyGUI.Stage:HandleEvents () (at Assets/ThirdParty/FairyGUI/Scripts/Core/Stage.cs:998)
FairyGUI.Stage:InternalUpdate () (at Assets/ThirdParty/FairyGUI/Scripts/Core/Stage.cs:796)
FairyGUI.StageEngine:LateUpdate () (at Assets/ThirdParty/FairyGUI/Scripts/Core/StageEngine.cs:22)
Stage.cs 中 GetHitTarget() 方法 pos = Input.mousePosition; 获取到的值为 (Infinity, -Infinity, 0)
 
进而想使用Input System,导入插件包且添加宏之后按钮点击无效
 
已邀请:

谷主

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你看看这个修改能不能解决问题?
https://github.com/fairygui/Fa ... ae523

ghgh2468

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微信图片_20241031182649.png

 

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